SWAM VIOLA
Updated to V3! SWAM Viola is an incredibly realistic, real-time controllable, expressive virtual viola. Developed by Audio Modeling using SWAM technology, it guarantees the same natural reactions as a real instrument.
SWAM Viola is an incredibly realistic, real-time controllable, expressive virtual viola. Developed by Audio Modeling using SWAM technology, it guarantees the same natural reactions as a real instrument.
SWAM Viola is instrument modeled with algorithms, recreating the behavior of the real acoustic instrument. There are no pre-recorded samples—that’s why there are endless expressive sound combinations you can achieve.
For example, assign the bow pressure to a knob of any MIDI controller, and create your own expressive music!
FOR STAGE AND STUDIO PRODUCTION
SWAM Technology overcomes the limitations that are typical of traditional samplers through a combination of innovative performance techniques and concepts of physical and behavioral modeling, with no samples required.
SWAM Viola only weighs a few Megabytes. As a producer, composer or live performer, you can use SWAM Viola for any musical genre by layering it in a sections with no artifacts and simply selecting different timbres for each instance.
PLAY WITH REAL TIME CONTROLS
All the following parameters are controllable in real-time (through MIDI) or by a Digital Audio Workstation:
- Expression (Dynamic)
- Note transitions (Staccato / Legato / Portamento) with no KeySwitches
- Bow Pressure, Bow Position
- Play Mode (Bowed, Pizzicato, Col Legno)
- Mono vs Double polyphony
- Vibrato Depth, Vibrato Rate, Tremolo On/Off
- Tremolo Speed, Harmonics
- Portamento Time
- Portamento split point (across strings)
- Attack speed
- Dynamic Transitions
- Sordino On/Off
- String preferred selection
- Alternate Fingering
- Bow Lift
- Bow Start (Up / Down)
- Sustain
- Microtuning
- Main Volume
- Pan Pot
- Reverb Mix
Now Updated to v3!
- Powerful MIDI Mapping feature that supports CC, Hi-Res CC, After-Touch NRPN, and remapping curves that allow more customization and sensitivity to any controller.
- Realistic Legatos
- New Pizzicato Model
- General Sound improvement and behavior of bowed string
- Timbral correction feature. You’ll be able to select up to two harmonics to adjust (for emphasis or reduction).
- Standalone version, introduced VST3 plug-in format, and Native Instruments NKS compatibility.
- Real-time bow Sensitivity Control (on bowing mode). This gives you the ability to transform the bow, from a short bow with soft strokes to a full-length bow with strong strokes.
START PLAYING FOR REAL
SWAM Engine digitally handcrafted acoustic instruments are never a simple recording of notes via sample libraries, but rather a set of real virtual instruments based on their traditional counterparts. Our technology allows you to fully control the expression of any virtual acoustic instrument. You won’t need any Giga-sized pre-recorded library: the smallest footprint is enough to guarantee the perfect organic consistency resulting from the endless expressive parameters that are unique of every live performance.
DIGITALLY HANDCRAFTED INSTRUMENTS
These instruments exploit our proprietary SWAM-S engine, a powerful Physical Modeling technology derived from the Digital Waveguides approach.
System Requirements
Supported formats and OS
macOS:
- macOS 10.13 (High Sierra) – 13.3 (Ventura)
- Standalone, Audio Units, VST, VST3, AAX 64bit
- NKS (Native Instruments Komplete Kontrol)
- Apple Silicon architecture supported natively (AAX Silicon supported natively starting from v3.7.0)
Windows:
- Windows 10, Windows 11
- Standalone, VST, VST3, AAX 64bit
- NKS (Native Instruments Komplete Kontrol)
Small footprint!
- Required space after installation: 16 MB per single plugin format + 15 MB for shared resources and assets, 240 MB for the complete Solo Strings bundle (all plugin formats).
- RAM occupancy: about 15 MB per instrument instance.
CPU load
- The realism and expressiveness of SWAM instruments require a computer with at least a 1.6 GHz Core 2 Duo CPU for running a single plugin instance. Less powerful systems may also prove satisfactory, but may require larger buffer sizes, involving higher latencies.
Friendly for blind and visually impaired users!